Applied Computer Science
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Prof. Dr. Paul Grimm

Dean, Computer Graphics



forename.lastname at


(+49) 0661 - 9640 - 301


(+49) 0661 - 9640 - 349



Office Hours: 

Tuesday: 2 pm
By appointment at other times possible    

CG Projects

FHprofUnt 2013: Fluent Interaction on Mobile Devices using hybrid 3D-Cloud-Rendering-Services (Flin)

Browsing photos on your own mobile phone or tablet is easy. Designing a new kitchen or a new office building with office furniture is still difficult although new and excellent opportunities for interaction with touch and gestures are on market. Either because the computing power is not sufficient to present complex 3D models or due to datasets are too large for transmission over mobile networks. Flin demonstrates new solutions showing best practice examples taken from furniture and construction industry. This project ist funded by BMBF from 09/2013 to 08/2015. Further information can be found here:

kARbon - kollaborative AR-Werkzeuge für die Bauorganisation

kARbon is a web-based mixed reality (MR) collaboration tool for a wide range of construction planning and supervising scenarios. It shows how the construction process can be supported for locally distributed workers, experts and decision makers by leveraging MR methods in combination with effective and pure web-based collaboration, interaction and presentation concepts. This project was funded by state of Hessia. 

I-Search - A unified framework for multimodal content search

The I-SEARCH project aims to provide a novel unified framework for multimodal content indexing, sharing, search and retrieval. The I-SEARCH framework will be able to handle specific types of multimedia and multimodal content (text, 2D image, sketch, video, 3D objects and audio) alongside with real world information, which can be used as queries and retrieve any available relevant content of any of the aforementioned types. This project was co-funded by European Commission in seventh framework programme. Further information can be found here:

PoP-EYE - Entwicklung von Methoden und Werkzeugen zur virtuellen Produktpräsentation in 3D Community Photo Collections 

The purpose of PoP-EYE is a simple and photo realistic embedding of planning data and virtual producs into spatially arranged 3D Community Photo Collections (CPC). For this purpose technologies of the collaborative 3D reconstruction on the basis of the picture worlds and Augmented Reality (AR) are used. This procect was funded by BMBF.  


Michael Englert 

Jonas Etzold

Marcel Klomann


Google Scholar

CG Galery

Flin Construction Demo
Flin Photo Organizor
Flin Produkt Configurator
Flin Produkt Configurator
Flin Mobile
Discussion in front of a 3D projection
Glasses with tracking device
Cebit Impression
Cooperative work wwith mobile devices
Interview at Cebit
Demonstration at Cebit
Interaction with Powerwall
CG-Monitor Cave
3D glasses for Monitor Cave
Presentation at Prometheus
Monitor Cave
Student work Aeroslide